I create immersive, loop-ready game music built for Unity, Unreal, FMOD, and Wwise; with vertical layering and cinematic depth.
Based in Seattle | Available Worldwide
This cue uses vertical layering - where musical stems fade in and out depending on player action.
The track builds from ambient exploration to intense combat, all using loopable stems designed for interactive engines.
Seamless loops
Stem-aligned from 0:00
Ready for use in Unity, Unreal, FMOD, or Wwise
How I Help Game Developers:
Custom music crafted to match your story, pacing, and world
Looping stems with seamless transitions and mixable layers
Interactive structure built for vertical/horizontal scoring systems
Engine-ready delivery 48kHz 24-bit .WAVs, .OGGs, clearly labeled
Quick turnarounds and organized delivery with readme files
Freelance or jam-friendly - one cue or full OST
Hear More Game-Ready Music
Exploration Theme
Boss Fight Theme
Dark Menu Theme
Whether you're looking for a loopable menu theme, a vertical combat track, or a custom cinematic score - I’d love to hear what you're building.
I’m available for freelance scoring, jam collabs, or game audio licensing.
Need a quick demo or custom sample? Just ask.